EdenCGL
Interface to the Apple CGL API for full screen OpenGL rendering.
Updated: Tuesday, April 05, 2005
Includes: <ApplicationServices/ApplicationServices.h>
Version: 1.1.0
The purpose of EdenCGL is to create and manage one or more full screen
OpenGL context using Apple's CoreGraphics DirectDisplay and Core OpenGL (CGL)
applications programming interfaces (APIs).
Fullscreen OpenGL contexts may exploit certain OpenGL driver optimisations
including hardware accelerated rendering, direct memory access (DMA) to pixels
and page-flipped buffer swaps.
© 2001-2006 Philip Lamb
Last Updated: Tuesday, April 05, 2005
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