edenCGL

From the readme (included inside the archive):

Readme for edenCGL.
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General
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This file includes a portion of my library, libeden, for setting up full screen OpenGL rendering contexts using the Mac OS X CGL API.
Usage
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All the required usage can be determined by reading the included HTML documentation in the doc/ directory of the archive.
Building
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The file(s) which need to be compiled are
edenCGL.c
and you should include these with your project. You will also need to place the header files:
eden.h
edenCGL.h
into a folder or directory named "eden" and place the eden folder on the include path for your project.Philip Lamb
phil@eden.net.nz
2004-07-30

Download the archive here in .sit format .